Monday, November 24, 2014

Mobile banner ads, slow to catch on, but large potential

Banner ads on mobile have had a hard time finding success, but some are optimistic that banner ads can still become a winning formula for advertisers looking to capture the increasingly important mobile shopper. It is not only the small screen that is prohibitive for the advertiser, it is the fact that a phone is both a personal and utilitarian device. The user is more often than not trying to accomplish something when using the phone, therefore there is a resistance to interacting with ads, pop-ups, buttons, that may take them to another page, app, or screen.

Native advertising can be embedded within the content of applications, but that makes them harder to scale. Banners fit in well with the ad-buying economy, but they need to become more effective before the full ROI can be felt. Behold the emergence of mobile-specific rich media units, the likes of which have existed on desktop advertising for years, and allow the consumer to interact with an ad without having to leave their current page. The Interactive Advertising Bureau has been promoting a Mobile Rich Media Ad Interface Definition standard that would allow/enable mobile rich media ads to easily scale across mobile ad networks. Perhaps most interesting is the ability for these ads to adapt to contextual clues provided by the device, like location.


The following images are from Namo Media, one of the companies at the forefront of mobile advertising – so much so that they were acquired by Twitter last spring. 

Support for custom content streams:
Animation between ads as user swipes horizontally:


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